You and your crew of high-flying sharpshooters are in possession of one of the fastest, most durable airships in the skies. Traveling high over vast seas, monstrous mountains, and wind-whipped valleys to achieve your goals. Build your crew, defend your turf, and choose a side!
Maleficents - The no-good ruffians of the sky, their crimes range from petty thievery to assassinations. Most ships in this category are designed for speed and stealth, although are quite frail when it comes to face-to-face battles.
Sterlings - The peacekeepers and guardians of the skies, they preform missions for those high in power, and keep the sky clean of Maleficents. Most ships in this category are designed for durability and firepower, but lack in speed and stealth.
Captain - The most powerful and respected position on the ship, makes all final decisions and decides whether or not to take a job.
First Mate - Second in command, take over when the Captain is absent.
QuarterMaster - In charge of keeping supplies, crew, and jobs organized.
Surgeon/Witch Doctor - Heal and care for injured or sick members of the crew, sometimes call on the 'wind spirits' to help on long journeys.
Chef - Cooks for the crew
Mechanics - Keep the ship running smoothly and fully, normally in the engine room.
Gunners - Those who handle the guns on board the ship and who are most skilled with them.
Janitor - Those who either have just started out, are in a low position of respect, or are too young for any of the other jobs.
Gale Daggerchain - Maleficent - Male - 20 - The Falcon
Badeek Amsel - Maleficent - Male - 19 - The Falcon
Name (First and Last):
Maleficent or Sterling:
Description (please try to be detailed):
Weapon of Choice:
Crew (EIther one you are joining or creating):
Other (Sexuality, quirks, flaws, etc.):